Reading back my earlier post, I’ve realised that I forgot to mention something rather important.
The game was developed by Ubisoft Quebec — as in “City“, not the (Belle) Province, which is the also the province that Montreal is in, which is a city that has its own Ubisoft Studio. Which is not, in fact the same studio, like I thought at first. Clearly, I missed out on the fact that there’s a Ubisoft Studio in Quebec City. Which is pretty embarrassing, because it was apparently founded in 2005.
There’s a point to this, I swear.
Fenyx Rising is CanCon and I can’t believe that I forgot to mention that the first time around.